This is the textbook for The School for Social Design, an online training program.
For other uses, see .Terms of Use
Introductions
Progress in Togetherness & Meaning
Indexes
Practices and Methods
Assessments, Skills, and Discoveries
Unit 1. Shared Meaning Revival
Chapter 1. Telling Values Apart from Other Things
Chapter 2. Finding Evidence of Values
Chapter 3. Communicating Values Concretely
Assessment: Values Clarity
Unit 2. Designing for Oneβs Own Sources of Meaning
Chapter 4. Hard Steps
Chapter 5. Environments for Relationship-Building
Chapter 6. Containers, not Flows
Assessment: Making Things Meaningful on Purpose
Unit 3. Designing for Othersβ Sources of Meaning
Aligned Organizations and Meaningful Communities
Chapter 7. Gathering Othersβ Sources of Meaning
Chapter 8. Social Games and Spaces
Assessment: Gathering Otherβs Sources of Meaning, Upgrading Social Games, Small-Scale Evaluation
Unit 4. Designing at Larger Scales
Scale and Space Decay
Tech Products (that Don't Cause Depression and War)
Chapter 9. Legitimation Processes
Chapter 10. Incentives Structures
Assessment: Legitimation, Prototyping, and Large-Scale Surveys
Back Matter
Case Studies
Values-Alignment and Design
Each Learner has a Roadmap
Glossary
Terms of Use
Acknowledgements
Textbook Updates
VBSD Work in Progress
Archived Materials
The best way to use this textbook is to join the program it was built for, the The School for Social Design, where we use the book in a highly collaborative and personalized way. But you're welcome to use it for self-study online, for free.